Category: The graphics group at Lund University

3D printing of a crone

Faster photo-realism with the help of maths

The images we see on our computer screens will soon be as realistic as those we experience in real life. Three-dimensional computer graphics convert models into photo-realistic images. In computer games, this conversion has to happen as quickly as possible – preferably in real time. Tomas Akenine-Möller and the graphics...